https://www.youtube.com/watch?v=8Jd5rS19JMI
It's been a while, since I made LITI. I have received a lot of criticism over the past few months, thus I had to make this video !!
This will show you how the game was ment to be played, how to win, shortcuts, detailed explanation and the gameplay !!
Next up
ASPCT v3.0 Update is now out !
It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game • based on user feedback !
Update 1.1.0
What's New:
• Added new desert map. • Press "H" (spawns a human AI character at the current location) • Press "R" after descending the drone down to ground level (returns to the starting location automatically)
Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0
A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned
The ability to be in control of a football game, where you control the orientation of the field with a ADXL345 and an Arduino. Pair it with some gloves and you have a VR like experience on a budget !
How I made it : https://youtu.be/eZsCsYieYC0
Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.
Update 1.2.0
What's New:
• Support for Nvidia DLSS, AMD FSR, and Ray tracing. • Windowed mode with independent resolution control. • The drone now automatically descends during warm-up.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
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