https://www.youtube.com/watch?v=8RexKsRHE7w
Watch the latest Let's Play with a special costume for Ma064!
Next up
The current world map. Though I suspect I'll use something different in-game.
Version 0.5.9 Released! Silver Enemies and African Link! (2 Pictures)
Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
Friday Night Update! Version 0.5.4 Released! (Now uploading on Friday EST)
Version 0.5.5 Released! Beta option to use BotW Costume in menu! Click to use! (4 pictures)
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Version 0.5.8 released! The Iron Axe is a usable/buyable weapon for the BotW costume!
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
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