Game
Hubris: A Machine's Halo

5 years ago

Tall Mutants don't go down so easily.




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(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

The current world map. Though I suspect I'll use something different in-game.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

Chapter 2 - In Progress

Since I started making games, I've been wanting to make a Christian game. I've started work on a game that will not be in your face about it, but will have themes and tones of it. Namely the struggle to be better. "The Dragons We Face" is the title.

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.