17 Apr 2017
Puerto Rico
While we were visiting family and vacationing in Puerto Rico, my kids inspired me to make a programming game. As soon as I got home, I whipped together a prototype to test an idea I had. It began as a 2-D board with squares for the units and ellipses for the bullets. (No dragons yet!) The main goal of the prototype was to test how well I could run custom A.I. code submitted by individual players. It worked better than I expected and this motivated me to develop the idea further. Thus, the A.T.H.E.N.A. (Aaron’s Theanthropic Hacker’s Engine for Netrunning A.I.) battle-system was born…
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