Game
Fireside Hero
5 years ago

https://www.youtube.com/watch?v=9qTixKQ25e0

How it started: Minesweeper on parchment.


YouTube
https://www.youtube.com/watch?v=9qTixKQ25e0
youtube.com

It's been a year since I showed the first prototype of Fireside Explorer to a few friends.

The original vision went something like, 'Bring Minesweeper to a cosy fantasy map'. You buy rumours about a monster, mark possible locations, attack the tile directly with your pointer.

Win gold if you hit the monster, lose gold if you miss, repeat.

I still want to make that light puzzle game one day, but Fireside Hero eventually took a different direction, both visually and mechanically.

I started tinkering with colours and animations, introducing role-playing and resource management features, to the point where the original puzzle mechanic turned into one of the three cornerstones, alongside the rock-paper-scissors combat and the adventuring on the map.

Was something lost in the process? Sure. Is it for better or for worse? You decide!

  3 votes Voting finished



0 comments

Loading...

Next up

Public optimisation update is out!

The last 6 weeks were exclusively devoted to making Fireside Hero a smooth lag-free experience.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Showing off player 2 😎

What do you think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Explosive domino effect

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.