https://www.youtube.com/watch?v=9RwdLG1JOhs
Have you ever thought about how a game gets developed and improved?
There are a lot of steps, starting with basic blocks and animations, and finally getting to a much more advanced stage!
Next up
Now, where did the inspiration for this robot come from?
Can you imagine what it would be like to be in this situation? Humanity is almost gone, soulless robots have taken over, and all that you knew and loved had decayed away.
What do you think of this early concept art?
Though our game is set in a post-apocalyptic future, there was once a time where humanity was able to thrive. During that time, inventions that we now long for, such as the Hoverboard, were invented! Out of these 3 versions, which one do you like most?
#throwbackthursday to when we were still sketching out the robots. After a lot of sketching, we cut it down to these four variants. Which of them do you like the most? #theuncertain #tbt #conceptart #sketchbook #indiegame #indiedev #bts
Hailing from his home office (we're all working from home again), let us introduce you Timothey Netyagin who is working on polishing the game from the development side of things!
For the Drone of the future, we kept the traditional design but also made them look a lot sturdier, perhaps almost like a UFO! #theuncertain #ThursdayMotivation #indiegame #gamedev
We hope that everyone staying at home. If you don't know what to play you can always try out our first game Last Quiet day! https://store.steampowered.com/app/406970/The_Uncertain_Last_Qui…
#COVID19 #coronavirus #staysafe #gamers #theuncertain #indiedev
Creating a highly accurate and detailed concept art is the best first step to creating a really awesome level!
#SaturdayMood #theuncertain #art #conceptart #indiedev #indiegame
Now, where did the inspiration for this robot come from?
Used by the robots to scan for humans, Emily will need to avoid these observers at all costs!
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