https://www.youtube.com/watch?v=9s09rhiQVms
After Human Open World Features = Compass + Distance to objective + NPC quest giver audio dialogue.
Next up
Devlog 2/4/2021 : Finishing up some areas before the Chinese New Year. Above is an alley near the Capital Building. It's a Japanese inspired street food alley you can find in the narrow streets of Tokyo.
Devlog 1/12/2021: There are Death Sights that will indicate that the victim is indoors. This will make searching more complex since you have to enter establishments and pin point the location. Cheap apartments like above can be found in the slum area.
Devlog 9/13/2020: Hi guys it's been a while since my last update. Been busy with the game recently, adding more features to the game. As you can see from the gif, I added a steampunk airship, pretty huge though, the size of a city block!
@KniteBlargh is a Jolter to Watch! They post great fan art, original characters, and more! Follow them before the quest ends on January 7 and you'll get Coins!
Dusk scene.
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
Tokyo Alley.
3/7/2021: Hardest part in game development is creating characters. After Human will have thousands of NPC's roaming an open world sci-fi landscape. "Eva" is one of NPC's you can interact with.
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
Thanks IND13 for featuring After Human
https://www.ind13.com/after-human-a-minority-report-ish-indie-ga…
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