https://www.youtube.com/watch?v=9vIyop3-u90
Save/Loading Demo
There is a working save/load feature now, that allows the game to be saved at any point in a level. The save, like all files and network packets used by the game, is encrypted with a 76-byte key, to prevent hacking.
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Finished work on the emotions of a new character for the tank universe
a drawing I did because I was boredπͺ. But I love how it turned out.π
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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