Fast Normal Maps in Unity
Thanks for watching!Useful Links:http://www.smart-page.net/smartnormal/https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMap.html
https://www.youtube.com/watch?v=aL9MFfcGLFQ


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Taking some time to update the player arms to support fingers

Working on Source-Engine style prototyping textures for Unity. These will be in a public GitHub Repo.

Working on a Mystery Flesh Pit concept

https://www.youtube.com/watch?v=SSayJWPkhDc

How is everybodies Saturday?

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Cash Banooca

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.