Fast Normal Maps in Unity
Thanks for watching!Useful Links:http://www.smart-page.net/smartnormal/https://docs.unity3d.com/Manual/StandardShaderMaterialParameterNormalMap.html
https://www.youtube.com/watch?v=aL9MFfcGLFQ


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Working on Source-Engine style prototyping textures for Unity. These will be in a public GitHub Repo.

How is everybodies Saturday?

Taking some time to update the player arms to support fingers

Working on a Mystery Flesh Pit concept

https://www.youtube.com/watch?v=SSayJWPkhDc

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Successful landing

#screenshotsaturday

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Regional Bulbasaur. #Pokemon