Next up
HASTE - Separate Time-Control
HASTE - Playing around with debug third-person view
Physics and attack animations with timings from DmC
Coding something fun
Slicer-dicer
HASTE - Ledge Hanging and Climbing (long-awaited feature)
HASTE - Destructive Empty Magazine
HASTE - Less Mirror's Edge, More F.E.A.R.
https://store.steampowered.com/app/2144580/
Demo of our new game - Super Bio-Man - is live on Steam!
I'm not very good with keeping working on a single project, but as long as they're all fun and cool - why shouldn't I continue?










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