Next up
HASTE - Ledge Hanging and Climbing (long-awaited feature)
I'm not very good with keeping working on a single project, but as long as they're all fun and cool - why shouldn't I continue?
HASTE - Separate Time-Control
HASTE - Playing around with debug third-person view
HASTE - Further Graphonium Update
HASTE - Future Menu Screen
HASTE - Less Mirror's Edge, More F.E.A.R.
HASTE - Volumetric Lighting
Physics and attack animations with timings from DmC
I.. Just sudennly figured out how to rewind physics and to get rid of any timeScale problems... More prototypes soon maybe?..
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