https://www.youtube.com/watch?v=BLI9wdGcH3w
Level 3 is in the works.
I already made the sprites and backgrounds and music and more, Now after a big animation project was finished, I got back to work on this game.
Next up
The game is back on! I not only got back to work but I went and added an ex boss that is optional that activates a dark knight ending and instead of ending the game I allow the game to keep going with effects for doing that path.
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles
I made the next set of floors and boss battle and after the boss and check point, So far so good.
I just realized I still had the game set to Early access, I set it to complete and stable...My bad, Thank you again for playing and stuff.
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.
Cya later
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
0 comments