https://www.youtube.com/watch?v=c7AOUsKqewE
So one of the mechanics in Flashover MegaSector is that achieving certain feats in a stage affects the patterns in the next. So what happens to stage 2 if you shoot no hexagons and less than 30 stars in stage 1? Well... (stage is WIP, currently no music.)
Next up
Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.
...?
Oh, did you think this was dead...?
...nah, but it was on hiatus.
I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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