took abit time to work with editing and upload but here is a lets play. i really liked the game, nice atmosphere with nice BGM that scared me sometime, nicely done. the appearence was a great and surprising, abit of challenge to collect and puzzle, but thing is enemy AI was abit unstabile sometime, when they camped me around 3 mins or so and chased me even no noise nor seen me, just detected from nowhere. enemy footstep where so loud i couldnt feel distance or where they were. i know its early game but other than that all great made! great work enjoyed it!
(japanese lets play tho..) xD
https://www.youtube.com/watch?v=cEveSgc1a_g
Next up
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Finished work on the emotions of a new character for the tank universe
Terraria
Some Shadow boss fight gameplay 👾
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Explosive domino effect










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