Next up
Added some basic ray tracing to prevent objects from appearing from behind walls. This made it really slow, so I also made some updates to optimization. Everything's in working order now, and it looks a lot better.
New character drawn by our artist and rendered in ASCII!
Been working on the game's super duper in-depth story, and hammering out the details of how it's revealed throughout the game. Not to toot my own horn or anything, but I think I'm doing a good job.
It's screenshot Saturday!
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
0 comments