I really do enjoy the beginning story that starts this game off, and the first floor has an excellent atmosphere!
The second floor, however, was a bit of a doozy. I cut out a lot of footage of me checking every corner and shelf of that room. I (think?) I beat the game, and I'm still not sure how.
Overall, a tad frustrating, but a good experience!
Let's Play Review:
Next up
art comission.
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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