Game
Sonic the Hedgehog Moon
3 years ago

https://www.youtube.com/watch?v=dw48O7xmb58

A bit more of LLZ act 2, this time with Knuckles and Modern Sonic. The former explores the secret route at the bottom of the stage.


Sonic Moon BETA Knuckles and Modern Sonic in an updated LLZ Act 2.
I haven't posted in a good month. Here is a rough gameplay video of Legacy Luminance Zone Act 2 which I have updated to be a bit longer and have more depth. ...
https://www.youtube.com/watch?v=dw48O7xmb58


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I drew a piece of artwork for the project. I hope to do more of these. They'll be perfect for the instruction manual (as well as thumbnails for YouTube playthroughs).

Here's a look at another mini-game, one that's more akin to golf (or SNOLF, I suppose), except with an upside-down parasol.

Also, special thanks to Creative Araya for providing some more accurate translations to Brazilian Portuguese.

I redrew the key art again and I'm quite happy with how it's turned out this time. Also, here's the logo. Hopefully, I can show a W.I.P instruction manual soon.

Also, thank you very much for 700 followers! I can't believe it's continued to grow, somehow.

Merry Christmas to everyone! Demo 4.0 is finally public on Windows!

Quick playthrough: https://www.youtube.com/watch?v=JPw_EUiEexI

Here's some pages of the W.I.P manual. I was originally going to go with a plain design similar to a lot of SMS manuals. Instead I opted for a more colourful design inspired by several Game Gear manuals I saw.

What do you think?

Some of the FM soundtrack in action. In addition, I've added a new punching move to CCZ's boss, Boom Dogg. I've also redone his sprites. His animation is still limited but I think he looks a bit better.

I can't believe this project has hit 400+ followers (my own account event hit 200+)! Thank you all!

More in the article:

In the lead up to Demo 4, here's Soundwave Star Zone Act 1 which can be accessed via Up, Down, Up, Down, Left, Right, Button 1 running in 50Hz mode.

Important stuff in the article below.

Before I go to bed before Christmas, I figured I'd share a quick update. Don't worry, this project isn't dead but it has been a LOOOOOOONG time since I made any update.

Sorry for not posting in at least 3 months. I could've sworn I said I'd post more often.

I've decided to tweak Zone 2's boss to give it a bit more substance. I've raised it's HP from 8 to 10 and added a second projectile attack.

What do you think?