https://www.youtube.com/watch?v=F6J9iGwnZAc
Watch Video here !
It's the game trailer. It'll give you a idea, how the game looks like.
To watch detailed gameplay, guide etc visit : https://youtu.be/8Jd5rS19JMI
Next up
Update 1.2.0
What's New:
• Support for Nvidia DLSS, AMD FSR, and Ray tracing. • Windowed mode with independent resolution control. • The drone now automatically descends during warm-up.
The ability to be in control of a football game, where you control the orientation of the field with a ADXL345 and an Arduino. Pair it with some gloves and you have a VR like experience on a budget !
How I made it : https://youtu.be/eZsCsYieYC0
A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned
Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.
Update 1.1.0
What's New:
• Added new desert map. • Press "H" (spawns a human AI character at the current location) • Press "R" after descending the drone down to ground level (returns to the starting location automatically)
Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0
ASPCT v3.0 Update is now out !
It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game • based on user feedback !
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
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