https://www.youtube.com/watch?v=GHujhuUgaQU
Enjoy the relaxing ambiance and soothing music at the Mothership Altair ... a place to hang up your towel. #starexplorers #spacegame #screenshotsaturday
Next up
#gamejoltart Another painting, this one in oils. I designed this in a 3D software before printing it and hand painting all the colors and patterns by hand. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
#gamejoltart This is not game dev related, but rather hand painted fine art that I also work on ... here we see just part of a painting. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
A new Anomalies record has been released! https://mkschmidt.bandcamp.com/album/anomalies-oddities
In addition to developing games, I also paint... "Machine" - 8 x 8 inches - Acrylic on Masonite - 2021
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
For #screenshotsaturday, I wanted to share some great news about Paradox Vector. It has made it to the Top 100 on IndieDB! Please vote and share to help it win! https://www.indiedb.com/games/paradox-vector
#gamejoltart Here is another excerpt from a painting. These were both done way back in 2005. They are based on photos I took in a German castle. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.
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