https://www.youtube.com/watch?v=hFEFCMR6OoM
Add new features:
-Pause
-Forest open world level
-Recreate 1 linear level (not a final version)
-Change HyperMax's particles
-Change story (a bit)
-Fix a lot of bugs
Next up
This time, I handcrafted the entire island using polygons, just like in the good old days (PS2/GAMECUBE). Reworked all the areas. I also made it so characters can grab onto the edge of objects (a bit of parkour). + Levers and carrying objects
Enemies Ai and some animations left to do and then this game will be ready to play
Max the unifox's spinoff called "Little Epic", I'm planning to release it on steam before the main game to test all basic mechanics
A few more days and you could play them.
And im 100% sure this is final design
Weekly progress. There are 7 playable characters now
weekly news
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found footage №26
I made a new rhythm/platformer/skate game demo in just 4 days. I think it has some potential to be a good game in the future, because it was just so easy to make










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