https://www.youtube.com/watch?v=hITJdnpP790
Our tiny team of Luden.io is so happy to be here on Game Jolt. Last 6 years we are developing educational video games to spark curiosity. while True: learn() is on Sale in Steam now. We hope you'll enjoy it :)
Next up
Few people know this, but originally the towers in our game looked like carrots with eyes. They were funny, of course, but the problem was that hardly anyone understood they were actually towers. So later we made… this.
Here you can check out the animation process of one of the bosses in the game. Would you be interested in more content like this?
Our game has a lot of references overall. Today, our animator Mikhail will talk about what inspired him while working on the game.
#devlog #animation #dontstarvetogather #cultofthelamb #superweird
Today we’ll share how robots in our game find a route from point A to point B.
Summer Sale is LIVE
From June 25 to July 9 you can save more than 27% on while True: learn() and DLCs like Mega Map of Machine Learning (oh boy, you should print it for your workplace, we are obsessed with a meditation on it), Soundtrack and Art Pack.
Just wanted to share how we designed the defeat screen. Yes, it’s a roguelike, so losses happen too. How do you like it?
What a glorious time to be alive! while True: learn() is now available at GOG.com, where awesome games roam (DRM-)freely! No reason not to get it there, so here you go: https://www.gog.com/game/while_true_learn
We’re continuing our nostalgia trip and remembered that, at one point, rocks in our game used to yawn…










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