Updates:
Effects optimization
New blood particles system (more realistic, less CPU-intense)
New bullet effects & accurate collisions
Rockets now leave smoke tail after them
Map anti-aliasing (may be disabled in options)
Tweaks:
Ladders are now 20% faster
Changed rocketlauncher ammo from 6/12 to 3/18
Reduced rocketlauncher firing speed by 35%
Bloodscreen is now less intense
Bugfixes:
Fixed platform edge bug
Various sound engine fixes
Fixed unicode in nicknames
Fixed nickname conflicts in lobbies
Fixed font change bug
More accurate damage detection
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