https://www.youtube.com/watch?v=ijL-GUCM_8Q
Some final gameplay
I was playing it alone so it was kinda hard, but I hope it shows the game mechanics.
Next up
First Gameplay video. Currently working on finishing the city meshes.
The next goal will be to create the game loop.
Hope you like it π.
Just build it and it's ready.
I do not 100% like how the chose menu is but, for now, it will be it.
This will be something like a "beta" since it only has 1 map and 1 skin, but I'm looking forward to furthering updates.
Hope you like it. π
The game is almost done.
Things to do:
- Finish the score
- Main menu
just that, it will be launched at the end of November (More like an open beta) and then I will add some new features and another map to play.
New devlog! The city is finished, I've added the dash for the controller and worked in the back end a bit, hope you like it!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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