**Article Content**
LIKE = MOTIVATION
You can check the code here on Github: https://github.com/DavidCRicardo/Ping_Pong
I'm more active on Twitter: https://twitter.com/DavidCRicardo
https://www.youtube.com/watch?v=iodkJTezckY
Old project from 2017. Developed for academic purposes.
This is the first project developed by me similar to a game.
**Article Content**
LIKE = MOTIVATION
You can check the code here on Github: https://github.com/DavidCRicardo/Ping_Pong
I'm more active on Twitter: https://twitter.com/DavidCRicardo
Quick update: A second building is refreshed!
Introducing my new unit formation: 'The Default Formation'! πΆββοΈ
No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.
Sometimes simplicity is the key to success! πͺ
I don't dislike it... the moving dead NPCs... maybe next time.
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
WIP - What do you would like to see next?
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