Having fights between them is not necessary, in this case.
I'm also removing Levels in Buildings, for now.
Let's keep it simple.
Maybe later, who knows.


NPCs trained in Academy will know that they are part of your team now.
Having fights between them is not necessary, in this case.
I'm also removing Levels in Buildings, for now.
Let's keep it simple.
Maybe later, who knows.

Quick update: A second building is refreshed!
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
A small improvement: ''NPCs sight attached to their heads and not to their root.''
This will be nice to have when they are patrolling/guarding some position.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Running a few tests to check how it feels if using a Gamepad as a controller. 🎮
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I don't dislike it... the moving dead NPCs... maybe next time.
WIP - What do you would like to see next?
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
NPC Patrol/Guard Position (haven't decided how I'll call it yet). He may run after you, but not too far.
0 comments