https://www.youtube.com/watch?v=IyhMVRWPd50
Hi! Sadly, we will not update as frequently as before, since were busy with working etc. This is still a free time project. I hope you can understand.
Here's a work in progress of animations for Andreas arms and gun!
Enjoy!
Next up
Patch 1 (v 4.9.1) Released! ___________________________ Main additions: * Steam achievements added and verified * Steam cloud save/sync added and verified * Checkpoints now save game progress Full patch notes: https://www.ambercrowngames.com/onemoreexperiment
One More Experiment will be part of Vinterspelen 2025, in Malmö: * Games From Malmö - Twitch livestream: 28th December 14:00 (02 PM CET) * Game Expo 4th January 10:00 - 17:00 (10 AM - 5 PM CET) Links in comments >>>>
What happens next? * I'm gonna take a break from development of this project for some time >> If any criticial bug is reported now, Im gonna push some eventual hotfix. * I'm gonna make few videos where I talk about the development process etc!
FUNDRAISER LIVESTREAM #SaveJim
One More Experiment - LIVESTREAM My friend and design collaborator Victor will be streaming the full game. Feel free to join! Starting 9th March - 06.00 PMM CET on Twitch: https://www.twitch.tv/strackdracksdw See you guys there!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
NEW SCREENSHOTS OF THE FULL GAME!!!
Just posted some brand new screenshots of the full game on the game page here and on our website!!
https://www.ambercrowngames.com/onemoreexperiment TWO DAYS UNTIL RELEASE (25 November 06.00 PM CET) Stay tuned!
GAME RELEASE TOMORROW! I have updated the current Demo here & Steam to reflect all the changes and bugfixes made in the full game! The full game will launch for $12,99, with a 10% discount first week! The game will be avaliable on Steam & GameJolt
Mastery cloaks in Eterspire. What other ones should we add? We're thinking of a boss one that you can get when you defeat all bosses an X amount of times.
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…










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