This was a fantastic first chapter that stayed close to the influences of Silent Hill and Resident Evil. Really great job! However, I did have a few complaints about this first chapter. My first issue was with the one-hit KO monster. The effect the monster gives off when killing you is great and disorienting. Maybe change them to a two-hit kill as the narrow hallway and dead-ends make it hard to escape from. My second issue was the clock puzzle. After the solution clicked in my head, it was really easy. However, before I figured out the solution it was really confusing and drawn out. Nevertheless, this is still a really great chapter one! I can't wait to see where the game goes from here!
https://youtu.be/je8n9Xl0T9Y
Next up
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Just a Pico sprite
Finished work on the emotions of a new character for the tank universe
a drawing I did because I was bored😪. But I love how it turned out.😊
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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