https://www.youtube.com/watch?v=JHxltKWavp4
The next update is coming up, and I decided to start making devlogs! For those curious, here's the first one!
Next up
I patched up a few annoying bugs and glitches. I've improved the inventory, and added the Purity item, which allows for health regeneration every 10 seconds!
Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.
The Second Layer of the Labyrinth has been released!
Changelog for version 0.8.5;
Version 0.7.7 is released for Oneiro!
This adds alternative attacks and spikes to the Labyrinth. Definitely a game changing update with the alternative attacks at your disposal!
Version 0.7.6 release and changelog!
Includes improved generation, a dev console, along with a brand new enemy and a special way to summon him!
My first-person roguelite has it's own [Coming Soon] Steam page! Check it out, and let me know what you guys think! https://store.steampowered.com/app/1235800/Oneiro
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!
Some days, I just feel like cutting up a golem and watching him shatter.
You guys ever feel like that? Is it just me?
Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!
This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!
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