6 months ago
Next up
I shaved...
Here's an update for the Chip Folder. Originally, I was going to do a drag and drop system but, decided to stick with a simple point and click. #gamedev #unity3d #indiegame #indiedev #jrpg
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
This is an update I wanted to share. I started working on the "Monster Compiler" system for my game before the release of the Open Beta. This is what I have so far for the game. What do you guys think?
Seal Island Intro! For #ScreenshotSaturday!














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