https://www.youtube.com/watch?v=LnjqE4sBTjQ
Greetings mystery seekers. We've qualificated to final voting GDWC2020 which is an honour. We need your help, if you want our victory you need to vote for us https://thegdwc.com/fanfav/ It's only one click. Only you can bring us victory.
Next up
Our animation for Dummy Puzzle in Livingstone's Clinic.
🔥We know that our game is not finished yet, so we can't offer you a discount for Black Friday. But you can still support us by adding our game to your wishlist on Steam https://store.steampowered.com/app/1237510/Dr_Livingstone_I_Pres…
Happy New Year!
Sneak peek at the new UI in Lobo: The Howl Within! Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds. Built in Unreal Engine đź’»
Thanks to you we won the GDWC, thank you for your amazing support<3 Join our Discord ant be the first to know about our game https://discord.gg/VnA74sx
Today at 8.00 PM (GMT+1) we invite you on our live stream on Steam! https://store.steampowered.com/app/1237510/Dr_Livingstone_I_Pres… Don't forget to play our free demo
Wszystkiego najlepszego z okazji Dnia Niepodległości! Happy Independence Day Poland! Join our Discord to find out more about our game discord.gg/VnA74sx
I use dense forest foliage as a natural boundary to guide player exploration. I created a custom PCG tool that lets me toggle between blockout and final meshes—super useful for jumping between layout and visual testing in gameplay.Â
Please do not adjust the receivers! It's only Cyber Monday. Our game is still in development, but you can add our game to your wishlist on Steam https://store.steampowered.com/.../Dr_Livingstone_I_Presume/
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