Game
while True: learn()
6 years ago

YouTube
https://www.youtube.com/watch?v=m3S14_RzoII
youtube.com


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Few people know this, but originally the towers in our game looked like carrots with eyes. They were funny, of course, but the problem was that hardly anyone understood they were actually towers. So later we made… this.

#devlog #towerdefence

Our game has a lot of references overall. Today, our animator Mikhail will talk about what inspired him while working on the game.

#devlog #animation #dontstarvetogather #cultofthelamb #superweird

Learning Factory (new game) demo is here! Grab it till the end of the week https://store.steampowered.com/app/1150090/Learning_Factory/

New Update: 1.2.90

- Major optimization of startups! The users are now calculated more accurately than ever before!

- New tutorial for startups

We brought you some screenshots for Screenshot Day.

#robots #fighting #bossed

Just wanted to share how we designed the defeat screen. Yes, it’s a roguelike, so losses happen too. How do you like it?

What a glorious time to be alive! while True: learn() is now available at GOG.com, where awesome games roam (DRM-)freely! No reason not to get it there, so here you go: https://www.gog.com/game/while_true_learn

Hey everyone! Just a heads-up: our next game, Learning Factory, is hitting Steam Early Access on February 18! It has factory building, machine learning and cats! Check out the teaser! Wishlist if you enjoy it: https://store.steampowered.com/app/1150090/Learning_Factory/

And today we’ll also tell you how we eventually implemented #shadows in #defold for our game so they wouldn’t tank performance like the first versions of this feature.

#devlog #programming #developmet

Today we’ll share how robots in our game find a route from point A to point B.

#develoment #programming #devlog