Game
Razorlocks
6 years ago

https://www.youtube.com/watch?v=melravOQGJU

New pre-alpha version available with 3 levels!


YouTube
https://www.youtube.com/watch?v=melravOQGJU
youtube.com

It’s been a while, but Razorlocks has a new major update. In fact, it’s so significant that I’ve decided to call the latest build a pre-alpha version, upgraded from prototype.

The newest version of the demo features 3 new, complete levels. Each level is designed to represent a different level of difficulty, but since this is a solo project it can be difficult to predict how new players will interpret the challenge magnitude. I would appreciate some feedback on how accurate the difficulty is for each level.

I was planning on having music ready for each level, but the songs are not quite done yet. I wanted to release this demo before my winter break ends, so I will have to add the music later. I am also planning on adding a pause menu with settings and control remapping in the next update. Within the next year I want to have a home world partially assembled with some missions and NPCs, and maybe even set up a Steam page.



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It's been a long time since I last posted but the Steam page for the game is now live for wishlisting! Steam is where the final game will initially release, but I may publish it here at a later date. https://store.steampowered.com/app/1395290/Razorlocks/

A new level with moving platforms is nearly finished. I plan on putting together one more level before releasing another demo build. The goal is to have an easy level, medium level, and hard level to assess how players perceive difficulty.

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