Next up
Second game I made was a social media project for the mobile game Lifeline. A platformer utilizing some of the story and creatures from the game. It taught me how to turn a bug into a feature (green monsters). http://www.bigfishgames.com/daily/arcade/lifeline-jump/
So I started over with the design of BLIPP and i'm at a much better place with how it's comin along. I'll post a video update soon about my progress!
It begins. New game started .. will post screenshots (and prob builds) along the development process.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I-Buki
Mio-Da!
Ibuki Mioda!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Finished work on the emotions of a new character for the tank universe










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