https://www.youtube.com/watch?v=pcxsIcSMMcM
Just a quick post about the tutorial stage. It is not yet finished but the current mechanics that are implemented into the game are visible in this stage. The video also shows what Sonic New Adventures started out as and how it is only going to improve.
Next up
Sorry for the lack of updates, but I thought I would quickly get the achievement system done for you guys. Currently there is only three achievements but it has been made in a way that is easy for me to add more.
Had to create my own version of the boost bar in order to accommodate one of the new features I have added :)
Adding new menu music means I need to change the splash screen for the menu. I like this new version a lot
Finally added in the sound test menu. Really proud of how it turned out. It also works perfectly fine. Be sure to see it in action in the next devlog:)
Finally added in the options menu and it looks really good if I do say so myself :)
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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