https://www.youtube.com/watch?v=QZPqbbUAilc
Take a look at this in depth testing session by Perfect Human Interface. He pointed out quite a bunch of flaws of the game and I will be focusing on improving the quality of the core gameplay.
Next up
Mines of Volantis has been updated! You can now build the first three layers of the communication beacon, which in the future will be used to send an emergency signal when completed. Make tunnels in style now with improved graphics for mined blocks!
Working on some UI fixes. It will be more clear which button you are focusing or is selected.
Working hard on the Emergency Beacon feature! i've got the menu mostly functional. Pretty much every element is bound to its corresponding data. Changing the data updates the menu on the fly thanks to Unity's awesome scriptable objects!
Join us on Discord (https://discord.gg/3DhmtYF) to get access to the MK2 Harvester!
The Telrium-X Teleporter is now available in Mines of Volantis! With this upgrade your return trips to the surface will take just a couple of seconds!
Working on a system that allows you to collect Research points to spend on special gameplay changing upgrades.
A preview of the upcoming build. the new research building with its menu. research points are spent to buy special upgrades while discovery points are still collected by discovering new resources and mining them.
Mines of Volantis has received a major update, improving performance and visuals (with postprocessing fx). Also, the Com Beacon now has a 100% upgrade bonus to unlock!
So
i may or may not make an full art of some person or i may just leave this like that-
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
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