https://www.youtube.com/watch?v=r2IhlKeeMjA
CHAOS! I think that's my only word for these enemies lol.. They chain react with bombs and destroy part of the terrain too. Keep them away and your fortress will be safe.
PD: Yesh.. I friking did bowling with the Hunter and the gnomes.
Next up
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
The Ghouls are coming for you this October 2025 Steam Next Fest 
"First ever FPS Beat em up with physics" https://store.steampowered.com/app/2343580/Ghoul_Fright/
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
NEW UPDATE! Prototype v.2.2 The Experience Update: New graphics, ambience and gameplay!
Floored run gameplay "Best - 6:03"
Fun with 2.5D voxel lol.. 3640x3640 in Y axis Need more rendering touches! computer is as hot as a smash announcement. Testing soon a new system :)
Finishing a Ranking system for players, 5 medals for now. Tale Fortress for the moment doesn't have an ending, you earn experience from your pigs and after they die the ranking stack with your team progress. PD: Im releasing a Patreon soon :]
Ghoul Fright News: PirateBlood Studios is now developing Ghoul Fright, with a new team of artists, we are looking for a more violent/adultish approach for the game, we hope to bring the craziest game this 2025! Thank you for the support :)
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"











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