https://www.youtube.com/watch?v=r2IhlKeeMjA
CHAOS! I think that's my only word for these enemies lol.. They chain react with bombs and destroy part of the terrain too. Keep them away and your fortress will be safe.
PD: Yesh.. I friking did bowling with the Hunter and the gnomes.
Next up
NEW UPDATE! Prototype v.2.2 The Experience Update: New graphics, ambience and gameplay!
New dusk coloring for the game, and finished Hunter's range weapon The Goldie. PD: There's chat in action lol.. Need more polish! this butt will stay on the chair for the moment :P Merry smissmas!
Hi guys! i'm still working on the good stuff, no too much to show today, but a more animated design for the characters, in-game animated tips to help players. Wish you health <3
Floored run gameplay "Best - 6:03"
Terraforming in TaleFortress! The Pilgrim can use his hoe and pickaxe now to form the terrain around and help making a better zone for the fortress, even making underground protected areas, interesting! No side dig was possible for now.. :(
I made the terrain even more adaptable to your fortress. It was kinda hard but it is more playable now, also i totally finished a good save/load system for your world.
Fixed some 2.5D voxel offsets so it is more pleasing to the eye. "The edges of each fort piece get a random position so it creates different illusions, for example to make a tunnel that feels like a 3D space"
NEW UPDATE! Prototype v.2.3
New Tutorial, Animations, and creepy surprises!












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