Man, oh man. This game is so awesome! I love it! The platforming may be kind of sloppy (but it's easy to get used too) and the lack of jump animation is weird but other than that, it is awesome! It was funny, epic and had a interesting concept. This is very great for a 48-hour games and I really hope you continue to work on it and add more levels!
I made a let's play showing me experiencing the awesomeness of your creation: https://www.youtube.com/watch?v=r7kBc3dv89E
Next up
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
I-Buki
Mio-Da!
Ibuki Mioda!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-theā¦










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