Game
Dungeon Trader
11 months ago

https://www.youtube.com/watch?v=tJVGD046UvM

Finished the walk cycle animations for the main character today. A short video showing off where the game is currently at.


https://www.youtube.com/watch?v=tJVGD046UvM
https://www.youtube.com/watch?v=tJVGD046UvM
https://www.youtube.com/watch?v=tJVGD046UvM


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Greetings from LJR Games Studio! At the moment, I'm a Solo Dev working on my first game "Dungeon Trader" under this studio banner in the Godot game engine. I'm planning for an Early Access release in Jan. 2026 for the game, I hope you will check it out.

So not a lot to show, but worked on getting the character save and load functions working for the game. Also, expanded on the starting dungeon level area. This week I'll be tackling more art and animations.

We are under attack!

Chiaki Nanami!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6โ€ฆ).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š