YouTube
https://www.youtube.com/watch?v=UrfQfVDbfTs
youtube.com

Absolutely fantastic concept. I loved the art and simplicity you have developed into the game.

Below I have posted my video review of the game, if you liked it, please consider putting it in the media tab (only if you want!). I've also put a link to your greenlight page in the description and voted for you!

Best of luck:
https://www.youtube.com/watch?v=UrfQfVDbfTs

Critique:
This game has some potential if it's expanded. Jumping and basically strategically running around only has novelty for so long. Which is why by the end battle, the puzzle of the switches was a really refreshing take.

What was really nice was the art and music. Visually I was very impressed with the color palate you used and the color in each level flowed into the next one.

I thought your jump mechanic was very interesting with the depreciating double jump after you hit the certain apex of your initial jump. That was pretty cool and allowed me to develop some strategy.

I mentioned it in my video but the conversations with the NPCs that are just filler need to be cut out or skippable. In my opinion, the only way it's okay to have NPCs with nothing appropriate to say is in an open world game, but in a side-scroller where the goal is to get to the end, they simply are just slowing you down.

Just my two cents:
Allow the user to access the double jump if they fall off a ledge. I could have easily been saved a million times but I just died because I was powerless.

Any way to defeat the enemies would be great

I would also offer to integrate some puzzles into the levels. This could be coming down the pike but that last level was fun! I would keep that up.

Either way, great job with it all. I hope you appreciate my video. I look forward to seeing this game do well in the future!

Beef



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