https://www.youtube.com/watch?v=VESTqKNxfzA
Agora o Projeto Billie Jean chegou ao Game Jolt! Esse protótipo contém:
- Movimento em Grid
- Espinhos retráteis
- Morte e Restart
- Itens de uso único
Espero que gostem, e, se puderem, deixem seu feedback aí na página!
Next up
[LINK]
[EN]
Just talking a little bit about how I managed to develop the look and feel of the game. The devlog is in Portuguese, but with English subtitles!
[BR]
Falando um pouco sobre como eu fiz os visuais do jogo.
Finished work on the emotions of a new character for the tank universe
Cash Banooca
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
:] me sigue sin gustar
:] I still don't like it
Sometimes Aeron needs a friend to help him out in tight situations.
Knocked down + Get up animation










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