**Article Content**
LIKE = MOTIVATION
You can check the code here on Github: https://github.com/DavidCRicardo/BreakOut
I'm more active on Twitter: https://twitter.com/DavidCRicardo
https://www.youtube.com/watch?v=W5P5F5Ryh-8
Another old project from 2017.
Developed for Academic Purposes.
One of the first game projects developed by me.
**Article Content**
LIKE = MOTIVATION
You can check the code here on Github: https://github.com/DavidCRicardo/BreakOut
I'm more active on Twitter: https://twitter.com/DavidCRicardo
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
Introducing my new unit formation: 'The Default Formation'! 🚶♂️
No complicated tactics or fancy maneuvers, just going with the flow and letting my troops do their thing.
Sometimes simplicity is the key to success! 💪
Quick update: A second building is refreshed!
WIP - What do you would like to see next?
Running a few tests to check how it feels if using a Gamepad as a controller. 🎮
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
NPCs trained in Academy will know that they are part of your team now.
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