https://www.youtube.com/watch?v=xmbz-LgOCqM
So, I've decided that I have enough mechanics for the first couple of levels and decided not to waste any time. Done some blocking out of the first level. Yes, it should be dark. Maybe not THIS dark, but I'm still figuring things out.
Next up
Over the course of the past week I'vebeen working on "invisible" things. And now I'm actually preparing a prototype build, because I really need feedback. Read more below: #gamedev #indiedev #solodev #indie #madewithunreal #ue4 #unrealengine
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Bandana Dee the Dream Friend
Another house i made long time ago.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
So here's the first of the zodiac signs i will make for the next weeks.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?










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