Heavily rewrote some of the code in different parts of the game, now it’s more logical and better structured. Not that you’re gonna see it, but stil…
Added light weapon sway, it feels a bit more natural, now that the weapon isn’t glued to the camera
Added jump/land vocalization to make the game less silent
Adde equipped weapons visual representation.
Added contextual action hints
Fixed 6 bugs, related to the weapon system
Redone the “Safe Haven” location to be more build-ready
There’s probably something else, but I forgot 🙄
Over the course of the past week I'vebeen working on "invisible" things.
And now I'm actually preparing a prototype build, because I really need feedback. Read more below:
#gamedev #indiedev #solodev #indie #madewithunreal #ue4 #unrealengine
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Update 2.627
New challenges & new effects!
Terraria
Szayel Aporro Granz - Bleach
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
2d lighting experiment
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Respect (Only TLOZ Players Will Understand)
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
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