https://www.youtube.com/watch?v=xoqJkSH-z0A
DOOM was created 26 years ago and is still going strong today, how? Mods! Awesome doco trailer from @netflix
feat. John Romero quote: “the game lives on forever” couldn’t have said it better! Can’t wait for this to drop:
Next up
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service 👉 live.gamesindustry.biz #gamedev #indiedev
A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building 🌉 physics game using mod.io to power it's mod support https://bridge3.mod.io
The ROBLOX S-1 is a fascinating look at the world's largest UGC game. Here's our take on what makes ROBLOX unique, and what we believe has contributed to it's massive success. https://mod.io/blog/how-ugc-works-in-roblox
I'm going to be at GDC, if you’d like to meet - reach out!
Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! 👉 https://www.masterthemeta.com/interviews/scott-reismanis
SnowRunner launched yesterday on Epic Games Store, Xbox and PS4. mod.io will be their cross-platform UGC partner. Launch post is here: https://mod.io/blog/snowrunner-is-live
Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! 👉 https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21s…
We take a look at 10 influential #mods that transformed the landscape of gaming 🎮👇
https://mod.io/blog/10-influential-mods-that-transformed-the-lan…
Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io
5 reasons why great #uxdesign is critical to boosting player engagement with #UGC - https://mod.io/blog/how-great-user-experiences-can-boost-engagem… #gamedesign #gamedev #indiedev #modding










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