https://www.youtube.com/watch?v=xW55iWBgUBU
Hey everyone, welcome to my newest game. Spies and Lies is a school project performed by me and 4 of my classmates. It will be finished around the middle of January. Be sure to check out the first devlog on my channel:
Next up
Switching over to Godot engine, just made this new main menu.
Taken fresh from the memes folder
I've implemented a simple text cutscene at the start of the first chapter, more cutscenes will follow when I implement more of the storyline.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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