I've recently dabbled a bit with Godot, and I feel like it would be a more suitable engine to work than Game Maker.
It's completely free, UI development is a breeze, it features better support for good-looking lighting systems, and it allows me to write code in C#, which I also use in uni.
Video coming soon about this decision. In the meantime, I've already started work in Godot by making this main menu.
Next up
I've implemented a simple text cutscene at the start of the first chapter, more cutscenes will follow when I implement more of the storyline.
Taken fresh from the memes folder
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored๐ช. But I love how it turned out.๐
brung back my old oc plus a new one
...they don`t have names yet tho











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