I've recently dabbled a bit with Godot, and I feel like it would be a more suitable engine to work than Game Maker.
It's completely free, UI development is a breeze, it features better support for good-looking lighting systems, and it allows me to write code in C#, which I also use in uni.
Video coming soon about this decision. In the meantime, I've already started work in Godot by making this main menu.
Next up
Taken fresh from the memes folder
I've implemented a simple text cutscene at the start of the first chapter, more cutscenes will follow when I implement more of the storyline.
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
a drawing I did because I was bored😪. But I love how it turned out.😊
0 comments