Game
Illuminator

4 years ago

Switching over to Godot engine, just made this new main menu.


I've recently dabbled a bit with Godot, and I feel like it would be a more suitable engine to work than Game Maker.

It's completely free, UI development is a breeze, it features better support for good-looking lighting systems, and it allows me to write code in C#, which I also use in uni.

Video coming soon about this decision. In the meantime, I've already started work in Godot by making this main menu.



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I've implemented a simple text cutscene at the start of the first chapter, more cutscenes will follow when I implement more of the storyline.

Taken fresh from the memes folder

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/