7 years ago
https://www.youtube.com/watch?v=Yv8RJrtoaN8
I revisited the very first level created after Proto3 and tweaked all the rooms to some degree. The level now flows almost perfectly. It's not like HASTE is in active development right now, but not dead or forgotten either.
Next up
What if...
Slicer-dicer
HASTE - Playing around with debug third-person view
HASTE - Future Menu Screen
HASTE - Ledge Hanging and Climbing (long-awaited feature)
HASTE - Less Mirror's Edge, More F.E.A.R.
I.. Just sudennly figured out how to rewind physics and to get rid of any timeScale problems... More prototypes soon maybe?..
HASTE - Family Selfie
HASTE - Further Graphonium Update
HASTE - Destructive Empty Magazine
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