https://www.youtube.com/watch?v=Yv8RJrtoaN8
I revisited the very first level created after Proto3 and tweaked all the rooms to some degree. The level now flows almost perfectly. It's not like HASTE is in active development right now, but not dead or forgotten either.
Next up
What if...
One sleepless night later...
HASTE - Destructive Empty Magazine
HASTE - Separate Time-Control
Physics and attack animations with timings from DmC
https://store.steampowered.com/app/2144580/
Demo of our new game - Super Bio-Man - is live on Steam!
HASTE - Ledge Hanging and Climbing (long-awaited feature)
HASTE - Further Graphonium Update
I'm not very good with keeping working on a single project, but as long as they're all fun and cool - why shouldn't I continue?
I.. Just sudennly figured out how to rewind physics and to get rid of any timeScale problems... More prototypes soon maybe?..
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