https://www.youtube.com/watch?v=Yv8RJrtoaN8
I revisited the very first level created after Proto3 and tweaked all the rooms to some degree. The level now flows almost perfectly. It's not like HASTE is in active development right now, but not dead or forgotten either.
Next up
What if...
Slicer-dicer
I'm not very good with keeping working on a single project, but as long as they're all fun and cool - why shouldn't I continue?
HASTE - Less Mirror's Edge, More F.E.A.R.
HASTE - Separate Time-Control
I.. Just sudennly figured out how to rewind physics and to get rid of any timeScale problems... More prototypes soon maybe?..
HASTE - Further Graphonium Update
HASTE - Ledge Hanging and Climbing (long-awaited feature)
HASTE - Family Selfie
Physics and attack animations with timings from DmC
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