https://www.youtube.com/watch?v=z8hdeaFecm4
Developing Stardome is one of the most thrilling #gamedev adventure! Since the prototype was first released, I improved it a lot, but there's still much to come, so I appreciate each and everyone of you that have been following and playing it :)
Next up
US$ 1 mega-sale to help me fund Steam publishing: https://dougwebgames.itch.io/idle-space-miner-2
So, a new game is comming, after working hard on my day job, gathering experience and resources, I started developing a story-driven ARPG. Things are moving fast and I'll bring more news during next week, for now I just want to hype you up a little bit ;)
Ever fancied yourself a bird on a mission? Well, strap on your wings (virtually, of course) and soar through procedurally generated scenarios, dodging cats with cat-titude and bats with...well, battiness! https://gamejolt.com/games/pidgeourney/884424
First, above all else, I want to thank each and everyone of you that helped and supported Idle Space Miner development. I have a lot to address to the few and awesome supporters soon, but for now I just want to show you a little bit of what is comming...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model๐ฟ
Shadow The Hedgehog X pixel art
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