https://www.youtube.com/watch?v=z9aTVpv80o0
The second devlog for Spies and Lies is online. This week, we've been working on the enemy AI, the inventory system and the Save/Load system.
Next up
I've implemented a simple text cutscene at the start of the first chapter, more cutscenes will follow when I implement more of the storyline.
Switching over to Godot engine, just made this new main menu.
Taken fresh from the memes folder
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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