https://www.youtube.com/watch?v=z9aTVpv80o0
The second devlog for Spies and Lies is online. This week, we've been working on the enemy AI, the inventory system and the Save/Load system.
Next up
I've implemented a simple text cutscene at the start of the first chapter, more cutscenes will follow when I implement more of the storyline.
Switching over to Godot engine, just made this new main menu.
Taken fresh from the memes folder
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror










0 comments