You have a pretty good concept going on! The game felt really good to play (smooth movement, hiding mechanics, interaction with objects etc)
The puzzles were simple, yet smart enough to make you look around to find clues. (especially the first one)
Also the zombie A.I and the jumpscares are really good. It made me jump several times!
The graphics are pretty good considering it's an indie game made on Unity, so good job on that! Audio wise it is okay, the music is pretty creepy yet monotonous (Music in small projects like that is probably the hardest part, I know :P )
Overall it was a pretty enjoyable experience! Hopefully we will see a full version, maybe?
https://youtu.be/zfbG01aI6i8
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
"Our work is never over" they said.
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Annie of the stars
Respect (Only TLOZ Players Will Understand)










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