Game
Pocket Fighter EX
6 years ago

YouTube
https://www.youtube.com/watch?v=zG0G8MdmGc4
youtube.com


4 comments

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It was difficult to snap a good angle, but the new stray's ear is always scrunched like that. So my wife ended up naming him Scrunchie. Sorry to everyone who volunteered a name 😅 It is fitting for him though!

I found unreleased dev footage!

WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF

(This game is cancelled because Unity Engine betrayed all of it's devs.)

Junior came in and sat with me for a while at the desk. He's a good boy, and very friendly. I was cleaning my WiiU Pro controller, because it was dropping inputs, but that didn't fix it...

Would it be interesting if I participated in this Game Jam? "Starting March 31, 2026 and ending May 1 2026, you have one month to make a fighting game." https://itch.io/jam/fighting-game-versus-jam-2026 I would be using Unreal Engine, with a small team of friends.

3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

It's Sakura's birthday??

I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket

Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.

I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.

https://itch.io/jam/fighting-game-versus-jam-2026

I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!

More details & Updates

Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.

Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-